Unity (Game Engine) Jobs with Hybrid or Work from Home (WFH) Options

26 to 27 of 27 Unity (Game Engine) Jobs with Hybrid or WFH Options

Technical Artist

Redmond, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
efficacy of our content pipelines and workflows. The primary role is to develop tools, scripts, and plugins to facilitate art asset integration into the Unity engine. In addition, this role will regularly work to enhance workflows with animation controllers, character rigging, shaders, UI systems and perform regular performance optimization. … UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the Unity build environment. Set up animation controllers, state machines, triggers, events and timeline sequences. Efficiently and proactively solve problems, analyze performance metrics, perform optimizations and … and technologies. What you'll bring Five (5) to seven (7) years of relevant professional experience or a demonstrated equivalent level of expertise. Professional Unity experience with a thorough understanding of the engine's framework. Highly proficient with high-level coding and scripting languages (C#, Python, etc more »
Employment Type: Permanent
Salary: USD Annual
Posted:

Technical Artist

Seattle, Washington, United States
Hybrid / WFH Options
The Pokémon Company International
efficacy of our content pipelines and workflows. The primary role is to develop tools, scripts, and plugins to facilitate art asset integration into the Unity engine. In addition, this role will regularly work to enhance workflows with animation controllers, character rigging, shaders, UI systems and perform regular performance optimization. … UI artists to support and improve workflows, pipelines and processes. Develop tools, scripts and plugins to improve and streamline art asset integration into the Unity build environment. Set up animation controllers, state machines, triggers, events and timeline sequences. Efficiently and proactively solve problems, analyze performance metrics, perform optimizations and … and technologies. What you'll bring Five (5) to seven (7) years of relevant professional experience or a demonstrated equivalent level of expertise. Professional Unity experience with a thorough understanding of the engine's framework. Highly proficient with high-level coding and scripting languages (C#, Python, etc more »
Employment Type: Permanent
Salary: USD Annual
Posted:
Unity (Game Engine)
Work from Home
10th Percentile
£25,350
25th Percentile
£40,313
Median
£50,000
75th Percentile
£63,438
90th Percentile
£77,500