to detail demonstrated through an impressive art portfolio. Highly proficient in current development tools and software including Unreal, Maya/3DS Max/Blender, Zbrush and Substance. A confident art leader with excellent verbal and written communication skills. You will have the ability to articulate visual ideas with clarity more »
Gateshead, England, United Kingdom Hybrid / WFH Options
Keywords Studios
modelling and texturing/surfacing skills. Versatility and the ability to adapt to different requirements and styles. Proficiency in industry-standard software such as ZBrush, Maya, Substance Painter, and Adobe Photoshop as well as at least one major game engine such as Unreal Engine. Excellent understanding of anatomy, form more »
An understanding of building shaders with node graphs such as Unity Shader Graph The software we use are Maya, Photoshop, Substance, Illustrator, XD, Speedtree, ZBrush - any other tools that can help you produce higher quality art or be more productive are always welcome A keen eye for detail Excellent more »