after 5 years service Essential Skills and Experience Deep understanding of the Unreal Engine 5 content creation pipeline (Blueprints, modelling/UV’ing, texturing/shading - knowledge of HLSL required, lighting, FX, and rigging/animation) Knowledge of computer hardware specifications in relation to project requirements and deployment (pixel streaming more »
Desirable) Experience of working professionally in a relevant creative industry/as an entrepreneur (Desirable) Experience with Autodesk Maya/Blender - animating, skinning, rigging, texturing, 3D modelling (Desirable) Experience with Unity/Unreal Engine - animation-to-engine pipelines? Drawing and art skill (Desirable) In return you will benefit from Supportive more »
Alfreton, Derbyshire, East Midlands, United Kingdom Hybrid / WFH Options
ASC Connections Ltd
member of the team, creating outstanding photorealistic environments that are used in many different forms of global advertising. You will be responsible for modelling, texturing, lighting and the set-up of scenes from start to finish. Expect busy city environments, quieter eco-friendly locations and amazing modern architecture to be more »
visual impact. Participate in team meetings and brainstorming sessions to contribute ideas and insights. Ability to continuously learn new plugins and short cuts for texturing, lighting, and rendering techniques to continuously push the possibilities of photorealistic animations through the enhancement of visualisations. Iterate on designs based on feedback from senior more »
portfolio with exceptional texture quality. REQUIREMENTS: Senior/Lead Character Art experience in the video games industry on AAA titles. Strong character modelling and texturing/surfacing skills. Versatility and the ability to adapt to different requirements and styles. Proficient in software such as ZBrush, Maya, Substance Painter, and Adobe more »
passion for visual storytelling. Exceptional eye for detail, image composition and excellent knowledge of motion design concepts and principles. Skills needed: Strong lighting and texturing skills with focus on photorealism. Excellent communicator. Team player who can work independently or lead a team as required. Strong knowledge of 3DS Max/ more »
Unreal, VRED, Adobe Photoshop, Illustrator and After Effects as well as usual Microsoft Office suite. is expected that you’ll be proficient in modelling, texturing, UV’s & rendering setup using these applications. applicant would benefit with a basic grounding in the use of Autodesk Alias for the preparation and organisation more »
in a fast-paced working environment Experience using VR and developing OpenGL scenes End to end experience creating animations (storyboarding, art direction ideation, lighting, texturing, dynamic keyframe creation, rendering, postprocessing) Knowledge of material library creation and management Knowledge of Python scripting is a plus Experience or interest in Photography Work more »
one published title/AAA games experience Experience of managing and leading a distributed team of artists Proven experience with hard-surface modelling and texturing to AAA standards Experience with environment art, landscape, foliage, and prop asset creation Experience with Unity HDRP lighting, atmospherics, post-processes, PBR materials An understanding more »
and modern graphic design. 3D Modelling/CAD We use a variety of tools to build our designs. A strong understanding of modelling and texturing will be of great value. Experience Design One of the Design Team’s core roles is to work with our clients to create meaningful and more »
animations of products Working with the teams Graphic Designer, supporting tasks by providing images or bespoke ones to assist with needed tasks Grouping and texturing models received from the Design Department, adding extra detail when required Creating 360-degree scenes for the 360 rotations on the website and having them more »
to junior artists Researching and implementing new techniques and processes Ensuring adherence to technical and artistic requirements Requirements Extensive experience in vehicle modelling and texturing Strong portfolio demonstrating exceptional skills in vehicle art Proficiency in 3D modelling software (Maya, 3ds Max, etc.) Thorough understanding of Physically Based Rendering (PBR) techniques more »
scenes, UV decomposition, texture drawing, rendering, 3D lighting application, and the use of various rendering plug-ins 🛠️ Understanding of PBR workflows and experience in texturing software such as Substance Painter 🎨 Good understanding of workflows related to 3D art asset production 🗂️ Strong visual and technical skills in sculpting, retopology, and texturingmore »